Is anyone working on getting Vulkan running with SDL2.
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Introduction - Vulkan Tutorial. Posted: (2 days ago) About. E-book. Tutorial structure. About. This tutorial will teach you the basics of using the Vulkan graphics and compute API. Vulkan is a new API by the Khronos group (known for OpenGL) that provides a much better abstraction of modern graphics cards. This new interface allows you to better.
The Vulkan 1.2 specification was launched on January 15th, 2020, and integrates 23 proven extensions into the core Vulkan API, bringing significant developer-requested access to new hardware functionality, improved application performance, and enhanced API usability. Below you will find everything you need to come up to speed on Vulkan and to forge ahead and explore whether Vulkan is right for.
One of the neat aspects of building a number of websites is that, eventually, you’ll often face the same challenge more than once. This means that you’ll.
Metal is Apple's realtime API, and seeing as DirectX doesn't run on Macs, they'll need an API for raytracing in order to take advantage of ray tracing hardware, just as Vulkan did. leoc 86 days ago And if Apple doesn't provide a Metal RTRT API for third-party devs to target now, then whenever the hardware acceleration does show up third-party apps won't benefit from it right away.
The oil rig screenshots look great ;) I'm glad they moved to vulkan. In order to make future development easier for us and give the two people playing on those platforms a slightly better experience we decided to move Linux to Vulkan and Mac to Metal. Make it three :D.
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